According to blogger Coreteks, who was previously seen disclosing true information about AMD products, FidelityFX Super Resolution technology is in the final stages of development and should be released next month.
Coreteks claims AMD has begun rolling out FSR to game creators. At least several studios have confirmed this information to the blogger. However, the redistributable assemblies differ in capabilities, so questions remain about what features will be implemented in the final release. For this reason, Coreteks cannot provide clear information on the potential performance gains from the technology.
Unlike Nvidia DLSS, which is used at the very end of the graphics pipeline, AMD FSR will be involved much earlier. Consequently, this technology will require less effort on the part of game developers and does not require complex AI training. This will greatly accelerate the adoption of the technology.
AMD FSR is part of the FidelityFX toolbox and will therefore be supported by modern Radeon GPUs. However, Coreteks claims that FSR will be compatible with Nvidia GeForce graphics cards as well. If so, AMD will give a competitor a free opportunity to take advantage of Super Resolution.
FidelityFX Super Resolution is based on the DirectML extension for the DirectX 12 graphics API. The technology will provide machine learning-based performance enhancements by scaling from lower resolutions to higher resolutions with minimal loss of image quality.